Saga Risutu is a fantasy representation of politics and history. Its sole purpose is to intertwine fictional religions, events, and governments with the human response to each. It is an extrospection of the humanity of gods (and man itself). The "Conclusions" present in Saga Risutu are representative of religious apocalyptic motifs, the illogical contrast of peace and conflict, and the power of man to dictate gods. As a final note, not to spoil too much, the power of ingenuity over literal physical "power" is an important concept to grasp for Saga Risutu and can be echoed through the religious and political critiques present in Saga Risutu.
Although Saga Risutu is a "religion" that I made up, I do not believe it is real. It's entirely fictional, and this is all just for fun. Saga Risutu is the name of a series of stories I made up.
I know it sounds stupid to make this a warning, but there are a surprising amount of religious nutcases out there who might not understand the concept of fun.
Saga Risutu is supposed to be a setting for all of history. Everything you see on this website (including Kardashtuku) is set in Saga Risutu. You can find the entire Saga Risutu timeline on the "Other Documents" page.
Also, some of this stuff was written years ago, so don't mind the poor grammar in some parts. I would like to apologize for that.
The "Saga Risutu" section of this website focuses mainly on the Dipamu time period in Saga Risutu history. It only briefly covers the other time periods such as Pre-History, the Old Tide, Magnic-Kael, and the New Tide. The Dqaolf time period is covered by the main part of the Kardashtuku website.
Themes:
War and peace, religion, death, and the cycle of life